Abstract
Introduction
Ambiguity
Programming
The Encounter
The Mouse
Manipulation
Definitions
Plasticity
Meta-Manipulation
Studies
Things
User Driven Meta-Manipulation
Drawings
Application
Formal Expression
Relative vs. Absolute
Feedback Loops
Time
Mapping
Meta-Manipulation
Sets
Existing Functionality
Conclusion
Continuous Reveal
Future Research
Notes
Works Cited